Healing
A medium range ability that can heal bruises, wounds, and internal damage (like broken ribs). With more practice, one can heal more drastic wounds that might otherwise be fatal as well as basic illness like the common cold. Although rare, masters of this ability have been known to bring back people from recent death. The target must be in sight and within 40 yards.
This ability does not use any "holy magic" to perform the healing, instead simply drastically accelerates and encourages the natural healing process that already exists inside the human body. Wounds that would take weeks to heal can be healed in mere seconds. The size and complexity of the injury determines how much energy is required to perform the healing.
Related: Magical anti-themes