{"name":"Blindness\/Deafness (D)","level":"2-level","school":"Necromancy","classes":" Bard, Cleric, Sorcerer, Wizard, Druid (Circle of Spores), Fighter (Eldritch Knight), Rogue (Arcane Trickster), Warlock (The Fiend), ","castingtime":"1 Action","range":"30ft","duration":"1 Minute","components":"V","materials":"","description":"You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends. ","higherlevels":"When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd. ","source":"","tabledata":"","tags":"Talonz, Spells, 2nd","isShared":"on","templateId":"19","blockId":"643462","world":"4c6e15ce-7b34-4078-9c84-32a080f98e2b","folder":""}