{"name":"Flame Strike","level":"5-level","school":"Necromancy","classes":"Cleric","castingtime":"1 action","range":"60 feet","duration":"Instantaneous","components":"V,S,M (sulfur)","materials":"","description":"A vertical column of divine fire roars down from the heavens in a location you specify. Each creature in a 10-foot radius, 40-foot-high cylinder centered on a point within range must make a Dexterity saving throw. A creature takes 4d6 fire damage and 4d6 radiant damage on a failed save, or half as much damage on a successful one. ","higherlevels":"When you cast this spell using a spell slot of 6th level or higher, the fire damage or the radiant damage (your choice) increases by 1d6 for each slot level above 5th. ","source":"Player's Handbook","tabledata":"","tags":"5th level, necromancy, cleric, damage, AoE, cylinder, fire, radiant, verbal, somatic, material","isShared":"on","templateId":"19","blockId":"376924","world":"507b9ab4-a370-4da9-a6e7-74d148f06558","folder":"null"}