{"name":"Fear","level":"3-level","school":"Illusion","classes":"Bard, Sorcerer, Warlock, Wizard","castingtime":"1 action","range":"Self (30-foot cone)","duration":"1 minute","components":"V,S,M (a white feather or the heart of a hen)","materials":"","concentration":"1","description":"You project a phantasmal image of a creature\u2019s worst fears. Each creature in a 30-foot cone must succeed on an Intelligence saving throw or drop whatever it is holding and become panicked for the duration.\r\nWhile frightened by this spell, a creature must take the Dash action and move away from you by the safest available route on each of its turns, unless there is nowhere to move. If the creature ends its turn in a location where it doesn\u2019t have line of sight to you, the creature can make an Intelligence saving throw. On a successful save, the spell ends for that creature. ","higherlevels":"","source":"Player's Handbook","tabledata":"","tags":"3rd level, illusion, concentration, bard, sorcerer, warlock, wizard, debuff, utility, AoE, cone, verbal, somatic, material, altered","isShared":"on","templateId":"19","blockId":"376890"}