{"name":"Flame Strike","level":"5-level","school":"Evocation","classes":"Cleric, Paladin (Devotion), Sorcerer (Divine Soul), Warlock (Celestial, Fiend)","castingtime":"1 action","range":"60 feet","duration":"Instantaneous","components":"V, S, M","materials":"A pinch of sulfur","description":"A vertical column of divine fire roars down from the heavens in a location you specify. Each creature in a 10-foot-radius, 40-foot-high cylinder centered on a point within range must make a Dexterity saving throw. A creature takes 4d6 fire damage and 4d6 radiant damage on a failed save, or half as much damage on a successful one.","higherlevels":"When you cast this spell using a spell slot of 6th level or higher, the fire damage or the radiant damage (your choice) increases by 1d6 for each slot level above 5th.","source":"Player's Handbook","tabledata":"","tags":"Talonz, Spell, 5th level","templateId":"19","blockId":"342103","isShared":"on"}