{"name":"Burning Hands","level":"1-level","school":"Evocation","classes":"Sorcerer, Wizard","castingtime":"1 action","range":"Self (15 ft)","duration":"Instantaneous ","components":"V, S","materials":"","description":"[center][i][b]Damage Type:[\/b] [\/i]Fire\r\n\r\n[i][b]Saving Throws:[\/b] [\/i]Dexterity\r\n\r\n[i][b]Description:[\/b] [\/i]As you hold your hands with thumbs touching and fingers spread, a thin sheet of flames shoots forth from your outstretched fingertips. Each creature in a 15-foot cone must make a Dexterity saving throw. A creature takes 3d6 fire damage on a failed save, or half as much damage on a successful one.\r\nThe fire ignites any flammable objects in the area that aren't being worn or carried.[\/center]","higherlevels":"[center]When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.[\/center]","source":"Basic Rules","tabledata":"","tags":"spell, burning hands, level 1, sorcerer, wizard","isShared":"on","templateId":"19","blockId":"324734"}