{"name":"Beluar's Destructive Arrow","level":"3-level","school":"Abjuration","classes":"Ranger","castingtime":"1 action","range":"120ft","duration":"Instantaneous","components":"V, S","materials":"","description":"Choose one location in range that you can see. Fire a Beluar Arrow to that location that explodes in a shower of arcane energy, dealing [roll:5d10] damage to a targeted creature. \r\n\r\nAny creature in a 20 ft area must make a Dexterity Save, taking half damage on a succesful one. \r\n\r\nIf a creature was targeted, the arcane energy attempts to return and bind them, they must make a Dexterity Save or be bound in ropes of arcane energy. At the start of their turn they may make a Strength Save to free themselves.\r\n[br]","higherlevels":"For each additional level the spell is cast at above 3rd, deal an additional [roll:1d10] damage.","source":"Beluar Tribe","tabledata":"","tags":"","isShared":"on","templateId":"19","blockId":"311269"}