{"name":"Shardfall","level":"7-level","school":"Conjuration","classes":"Sorcerer, Wizard","castingtime":"1 Action ","range":"Self","duration":"Concentration, up to 1 minute","components":" V, S, M ","materials":"a crown of amethyst worth at least 1,000 gp","description":"You call down shards of crystalline magic from beyond this\r\nrealm. For the duration, any creature you choose that starts its\r\nturn within 90 feet of you takes 1d6 slashing damage as it is hit\r\nwith tiny razor-sharp crystals.\r\n\r\nAs a part of your action to cast the spell, or as an action on\r\nsubsequent turns, you can bring down a shard of crystalline\r\nenergy at a point that you can see within 90 feet. Each creature\r\nwithin a 10-foot radius sphere of the shard when it falls must\r\nsucceed on a Dexterity saving throw or take 6d10 force damage.","higherlevels":"","source":"The Archive of Esoteric Secrets","tabledata":"","tags":"Spell,Sorcerer,Wizard,7th Level","templateId":"19","blockId":"244314","isShared":"on"}