{"name":"Noir","level":"7-level","school":"Illusion","classes":"Sorcerer, Warlock, Wizard","castingtime":"1 Action ","range":"30 ft","duration":"Concentration, up to 1 hour","components":" V, S, M ","materials":"a ring of obsidian, set with diamonds, worth at least 500 gp","description":"Each creature that you choose within range must succeed on a\r\nWisdom saving throw. On a failed save, it perceives all bright\r\nlight as dim-light, and all dim-light as darkness for the duration.\r\nAny creature that starts its turn in an area it perceives as\r\ndarkness takes 3d6 psychic damage.\r\n\r\nDarkness perceived by this spell counts as magical for the\r\npurposes of overcoming creature\u2019s with darkvision.\r\n","higherlevels":"","source":"The Archive of Esoteric Secrets","tabledata":"","tags":"Spell,Sorcerer,Warlock,Wizard,7th Level ","templateId":"19","blockId":"244126","isShared":"on"}