{"name":"Fibrillations","level":"3-level","school":"Necromancy","classes":"Cleric, Warlock","castingtime":"1 Action","range":"Touch","duration":"Instantaneous","components":"S, M","materials":"the heart of a humanoid","description":"You touch a creature, sending their heart into a flurry, stopping\r\nand starting at random intervals. Make a melee spell attack\r\nagainst a creature. On a hit, the target\u2019s heart begins to violently\r\nfibrillate. At the start of each of the creature\u2019s turns, it must\r\nsucceed on a Constitution saving throw or have its speed\r\nreduced by half until the start of its next turn and suffer one\r\npoint of exhaustion.\r\n\r\nThis spell cannot cause a creature to exceed 3 points of\r\nexhaustion.\r\n\r\nThe spell ends when the creature succeeds three saving\r\nthrows against the spell, or if the creature takes lightning\r\ndamage.\r\n","higherlevels":"","source":"The Archive of Esoteric Secrets","tabledata":"","tags":"Spell,Cleric,Warlock,3rd Level","templateId":"19","blockId":"243685","isShared":"on"}