{"name":"Drawmij's Instant Gallows","level":"3-level","school":"Conjuration","classes":"Cleric, Sorcerer, Warlock, Wizard","castingtime":"1 Action ","range":"60 feet","duration":"Concentration, up to 1 minute","components":" V, S, M ","materials":"a length of thick rope","description":"You point at a ceature and create a magical noose around its\r\nneck that attempts to lift it from the ground. The target creature\r\nmust succeed a Strength saving throw or take 2d10 force\r\ndamage and become restrained as they're pulled from the\r\nground. A target that succeeds the saving throw takes half\r\ndamage and is not restrained.\r\n\r\nAt the beginning of the target's subsequent turns they take the\r\ndamage again. At the end of the target turns that they're still\r\nrestrained they may make the saving throw again, ending the\r\nspell on a success as they break free from the noose","higherlevels":"The damage increases by 1d10 for every\r\nlevel above 3rd that this spell is casted at.","source":"The Archive of Esoteric Secrets","tabledata":"","tags":"Spell,Cleric,Sorcerer,Warlock,Wizard,3rd Level","templateId":"19","blockId":"243661","isShared":"on"}