{"name":"Ice Wave","level":"6-level","school":"Evocation","classes":"Druid, Sorcerer, Wizard","castingtime":"1 Action ","range":"5 ft","duration":"Instantaneous","components":" V, S, M ","materials":"white dragon scales worth 100 gp","description":"You touch the ground within 5 feet of you, sending a wave of\r\nice shooting forward. The ice forms a line outward from your\r\nposition that can be up to 40 feet long, up to 10 feet wide, and\r\nup to 20 feet tall. Each creature within the area must make a\r\nDexterity saving throw. On a failed save, a creature takes 2d8\r\ncold damage and 2d8 bludgeoning damage. Additionally, its\r\nmovement speed becomes 0 until the end of its next turn. On\r\na successful save, a creature takes half as much damage and\r\nit does not suffer a movement speed penalty","higherlevels":"When you cast this spell using a spell\r\nslot of 7th level or higher, the cold damage or the bludgeoning\r\ndamage (your choice) increases by 1d8 for each slot level\r\nabove 6th.\r\n","source":"Grimlore's Grimoire","tabledata":"","tags":"Spell,Druid,Sorcerer,Wizard,6th Level","templateId":"19","blockId":"243319","isShared":"on"}