{"name":"Luminous Swarm","level":"2-level","school":"Evocation","classes":"Bard, Sorcerer, Wizard","castingtime":"1 action","range":"60 feet","duration":"5 turns","components":"V, S","materials":"","description":"You create a swarm of tiny, faintly luminous motes of\r\npure force, which stream from your hand to surround\r\na target you can see within range. The target makes all\r\nchecks which rely on sight with disadvantage. In addition,\r\nthe target takes 1d6 force damage at the start of each\r\nof its turns. At the end of each of its turns, it can make a\r\nDexterity saving throw to end the effect.\r\nIf a subject under the effects of luminous swarm is\r\ntargeted by fever dream, the spells interact to create a\r\ncumulative effect. See the fever dream spell for details.","higherlevels":"","source":"Mordenkainen's Lost Notebook","tabledata":"","tags":"Spell, Bard, Sorcerer, Wizard, 2nd-level ","templateId":"19","blockId":"223990","isShared":"1"}