{"name":"Hood of the Cobra","level":"3-level","school":"Illusion","classes":"Druid, Warlock, Wizard","castingtime":"1 action","range":"60 feet","duration":"Concentration, up to 1 minute","components":"V, S, M","materials":"a drop of cobra venom ","description":"Choose a target within range who can see and hear you.\r\nThat creature must make a Wisdom saving throw. On a\r\nsuccess, hood of the cobra has no effect. On a failure, in\r\n\r\nthe mind of your victim, the hood of a king cobra spreads\r\nfrom your head, neck, and back, your eyes become those\r\nof a serpent, and venomed fangs sprout from your mouth.\r\nThe target is frightened of you for the duration.\r\nIn addition, if you make a successful melee spell attack\r\non the target while it is under the spell\u2019s effects, it believes\r\nit has been bitten by a venomous serpent. It takes 4d6\r\npoison damage and is poisoned while the spell lasts.\r\nThe target can repeat the saving throw at the end of\r\neach of its turns. On a success, the spell ends and any hit\r\npoints of damage it may have suffered from your melee\r\nspell attacks are restored.","higherlevels":"","source":"Mordenkainen's Lost Notebook","tabledata":"","tags":"Spell, Druid, Warlock, Wizard, 3rd-level","templateId":"19","blockId":"223940","isShared":"1"}