{"name":"Heart of Earth","level":"4-level","school":"Transmutation","classes":"Druid, Sorcerer, Wizard","castingtime":"1 action","range":"Self","duration":"8 hours","components":"V, S","materials":"","description":"While heart of earth is in effect, you have advantage on\r\nsaving throws to avoid being pushed, pulled, or knocked\r\nprone. In addition, you gain 20 temporary hit points.\r\nFurthermore, while heart of earth is active, you can use\r\nyour reaction to cast the stoneskin spell on yourself. This\r\nbenefit lasts for 1 minute. Once the stoneskin effect has\r\nbeen used, heart of earth ends.\r\nIf heart of earth is active on you at the same time as\r\nheart of air, heart of fire, and heart of water, you become\r\nimmune to extra damage from critical hits and sneak\r\nattacks.","higherlevels":"","source":"Mordenkainen's Lost Notebook","tabledata":"","tags":"Spell, Druid, Sorcerer, Wizard, 4th-level","templateId":"19","blockId":"223933","isShared":"1"}