{"name":"Displacer Beast","challenge_rating":"3","xp":"","types":"monstrosity beast","pb":"","size":"Large","sizer":"NONE","languages":"","alignment":"","description":"","suggested_environments":"","armor_class":"13 (natural armor)","hit_points":"85 ([roll:10d10+30])","strength":"18","dexterity":"15","constitution":"16","intelligence":"6","wisdom":"12","charisma":"8","base_movement_units":"","base_movement_in_ft":"40","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"darkvision 60 ft.","skills":"","saving_throws":"","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[b]Avoidance[\/b]\r\nThe Beast only takes half dmg from effects that opt for half damage, and no damage on a successful save.\r\n[br]\r\n[b]Displacement[\/b]\r\n    The Beast projects a magical illusion that makes it appear to be standing near its actual location, causing attack rolls against it to have Disadvantage. If it is hit by an attack, the trait is disrupted until the end of its next turn. This trait is also disrupted while the Beast is incapacitated or has a speed of 0.","actions":"[b]Multiattack[\/b]\r\nThe Beast makes two attacks with its [i]Tentacles[\/i].\r\n[br]\r\n[b]Tentacle[\/b]\r\nMelee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: [roll:1d6+4] bludgeoning damage plus [roll:1d6] piercing damage.","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"","source":"SRD","tags":"SRD, standard DnD, Hermaeus Mora, tentacle","templateId":"2991","blockId":"1652606","world":"fdbb44ea-9b6c-4df6-91d5-bb54d289b77e","folder":"null","isShared":"on"}