{"name":"Khondra, Lone (Strong)","challenge_rating":"3","xp":"700","types":"Beast","pb":"+2","size":"Medium","sizer":"Large","languages":"None","alignment":"Chaotic Evil","description":"[p]Sometimes a Khondra of particular size and meanness challenges the pack leader only to lose. This wounded but still dangerous beast will seek out to recover from its loss by hunting large animals and people until it can challenge a weaker pack leader.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","suggested_environments":"","armor_class":"17","hit_points":"35 (10d6) [roll:10d6]","strength":"15","dexterity":"14","constitution":"14","intelligence":"8","wisdom":"10","charisma":"8","base_movement_units":"ft","base_movement_in_ft":"30","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"[p]Passive Perception: 12[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","skills":"[p]Bloodhound: When a bloodied character is attempting to hide from a Khondra, they make stealth and hide checks at disadvantage[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","saving_throws":"","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"","actions":"[p][b]Bite[\/b] [i]Melee Weapon Attack:[\/i]\u00a0+4\u00a0to hit, reach 5 ft., one target.\u00a0[i]Hit:[\/i]\u00a06\u00a0(1d6 + 3)\u00a0piercing damage.[\/p]\r\n[p][b]Claw[\/b] [i]Melee Weapon Attack:[\/i]\u00a0+4\u00a0to hit, reach 5 ft., one target.\u00a0[i]Hit:[\/i]\u00a05\u00a0(1d6 + 2)\u00a0slashing damage.[\/p]\r\n[p][b]Rage[\/b] The Khondra can make both a Bite [i]and[\/i] a Claw attack this turn[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","bonus_actions":"[p][b]Bark[\/b] DC 10 WIS. The Khondra unleashes a sudden series of loud barks and growls at a target. The target must make a DC 10 WIS saving throw or lose its Reaction until the next turn[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","reactions":"[p][b]Cunning Dodge[\/b] If the Khondra is attacked and can see the attacker, it can change itself from the target of the attack to another target within 5ft. If the other target is a Player Character or an Ally, the attack gains disadvantage.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"","source":"God-Machines of Dia","tags":"Khondra, Beast","isShared":"on","templateId":"2991","blockId":"1613518","world":"2eff2839-7864-4409-b134-f2dffca6151c","folder":"720b37e9-bc79-4e97-a099-bc7cf15f3138"}