{"name":"Chill Touch","level":"0-level (Cantrip)","school":"Necromancy","classes":"Sorcerer, Warlock, Wizard, Cleric (Death Domain), Druid (Circle of Spores), Fighter (Eldritch Knight), Rogue (Arcane Trickster)","castingtime":"1 Action","range":"Touch","duration":"Instantaneous","components":"V, S","materials":"","description":"[p]Channeling the chill of the grave, make a melee spell attack against a target within reach. On a hit, the target takes [roll:1d10] Necrotic damage, and it can't regain Hit Points until the end of your next turn.[\/p]\r\n[p][\/p]\r\n","higherlevels":"[p]This spell's damage increases by 1d10 when you reach 5th level ([roll:2d10]), 11th level ([roll:3d10]), and 17th level ([roll:4d10]).[\/p]\r\n[p][\/p]\r\n","source":"PHB","tabledata":"","tags":"Spells,Cantrips,PHB","isShared":"on","templateId":"19","blockId":"1580331","world":"91e57e5a-c1dd-47d4-9b14-b82f6acf871e","folder":"41405"}