{"name":"Strahd Zombie","challenge_rating":"1","xp":"200","types":"Undead","pb":"+2","size":"Medium","sizer":"NONE","languages":"Understands the languages it knew in life but can't speak","alignment":"Neutral Evil","description":"","suggested_environments":"[p]Urban; Planar (Barovia, Domains of Dread)[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","armor_class":"8","hit_points":"30 (4d8 + 12) [roll:4d8+12]","strength":"13","dexterity":"6","constitution":"15","intelligence":"3","wisdom":"6","charisma":"5","base_movement_units":"","base_movement_in_ft":"20","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"[p]Darkvision 60', Passive Perception 8[\/p]\r\n[p][\/p]\r\n","skills":"","saving_throws":"Wisdom +0","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"Poison","condition_immunities":"Poisoned","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[p][i][b]Loathsome Limbs.[\/b][\/i] Whenever the zombie takes at least 5 bludgeoning or slashing damage at one time, roll a d20 to determine what else happens to it:[\/p]\r\n[p]1\u20138: One leg is severed from the zombie if it has any legs left.[\/p]\r\n[p]9\u201316: One arm is severed from the zombie if it has any arms left.[\/p]\r\n[p]17\u201320: The zombie is decapitated.[\/p]\r\n[p]If the zombie is reduced to 0 hit points, all parts of it die. Until then, a severed part acts on the zombie's initiative and has its own action and movement. A severed part has AC 8. Any damage it takes is subtracted from the zombie's hit points.[\/p]\r\n[p]A severed leg is unable to attack and has a speed of 5 feet.[\/p]\r\n[p]A severed arm has a speed of 5 feet and can make one claw attack on its turn, with disadvantage on the attack roll. Each time the zombie loses an arm, it loses a claw attack.[\/p]\r\n[p]If its head is severed, the zombie loses its bite attack and its body is [url:https:\/\/5e.tools\/conditionsdiseases.html#blinded_phb]blinded[\/url] unless the head can see it. The severed head has a speed of 0 feet. It can make a bite attack, but only against a target in its space.[\/p]\r\n[p]The zombie's speed is halved if it's missing a leg. If it loses both legs, it falls [url:https:\/\/5e.tools\/conditionsdiseases.html#prone_phb]prone[\/url]. If it has both arms, it can crawl. With only one arm, it can still crawl, but its speed is halved. With no arms or legs, its speed is 0 feet, and it can't benefit from bonuses to speed.[\/p]\r\n[p][\/p]\r\n","actions":"[p][i][b]Multiattack.[\/b][\/i] The zombie makes three attacks: one with its bite and two with its claws.[\/p]\r\n[p][i][b]Bite.[\/b][\/i] [i]Melee Weapon Attack:[\/i] +3 to hit, reach 5 ft., one target. [i]Hit:[\/i] 3 (1d4 + 1) piercing damage.[\/p]\r\n[p][i][b]Claw.[\/b][\/i] [i]Melee Weapon Attack:[\/i] +3 to hit, reach 5 ft., one target. [i]Hit:[\/i] 4 (1d6 + 1) slashing damage.[\/p]\r\n[p][\/p]\r\n","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"6837573","source":"[i]Curse of Strahd[\/i]","tags":"curse, strahd, zombie, undead, barovia","isShared":"on","templateId":"2991","blockId":"1573295","world":"9a6b76bf-563a-438c-8cb5-d519dbc7ade7","folder":"40668"}