{"name":"Chains of Light","spell_level":"8-level","casting_time":"1 action","range":"60ft","components":"V, S","materials":"","duration":"Concentration, up to 1 minute","school":"Evocation","attack":"Strength saving throw","effect":"","higher_levels":"","classes":"Priest","spell_description":"Divine chains lash out and attempt to bind up to three targets of your choice within range. Each must make a Strength saving throw. On a failure, a creature is restrained and glows with radiant light. While restrained:\r\n\r\nIt takes 2d10 holy damage at the start of each of its turns\r\n\r\nIt cannot become invisible\r\n\r\nIt cannot teleport by any means\r\n\r\nThe target can repeat the saving throw at the end of each of its turns, ending the effect on a success.","source":"Homebrew","tags":"","templateId":"3000","blockId":"1549369","world":"1d440ebb-ccd0-40cd-90e4-4e557e1081d7","folder":"38616","isShared":"on"}