{"name":"Orq Warrior","challenge_rating":"1\/2","xp":"100","types":"Humanoid(Orq)","pb":"+2","size":"Medium","sizer":"NONE","languages":"Common and Orquillan","alignment":"","description":"Items:\r\nHalberd, Light Crossbow,  20 normal bolts, Plank armor.\r\n","suggested_environments":"","armor_class":"15 Plank armor","hit_points":"15 [roll:2d8+6]","strength":"16","dexterity":"12","constitution":"16","intelligence":"10","wisdom":"11","charisma":"10","base_movement_units":"","base_movement_in_ft":"30","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"Passive Perception 10","skills":"Animal Handling +2, Intimidation +2","saving_throws":"","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[b]Relentless Endurance.[\/b] When reduced to 0 hit points, they drops to 1 hit point instead (but can't do this again until they finish a long rest).\r\n[br][b]Blood Rush.[\/b] When the orq kills an enemy that can bleed, it gains 3 temp HP (but can't do this again until they finish a long rest).","actions":"[b]Halberd.[\/b] [i]Melee Weapon Attack:[\/i] +5 to hit, reach 10 ft., one target. Hit: 8 [roll:1d10+3] slashing damage.\r\n[br][b]Light Crossbow.[\/b] [i]Ranged Weapon Attack:[\/i] +5 to hit, range 80\/320 ft., one target. Hit: 7 [roll:1d8+3] piercing damage.\r\n[br]10 flame bolts, 20 normal. When dealing max dam, the target is set alight dealing 5 fire dam per turn for 3 turns.","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"","source":"Deem Leem's bag o' Stuff","tags":"0.4, humanoid","isShared":"on","templateId":"2991","blockId":"1543414","world":"d0a13b5e-ced8-4467-b78c-a22cd754684d","folder":"4fdcfec2-c299-4694-b2ce-f558321a7b03"}