{"name":"Neville Hrodgarsen","challenge_rating":"3","xp":"700","types":"Humanoid (Human)","pb":"+3","size":"Medium","sizer":"NONE","languages":"Common, Draconic, Sylvan","alignment":"Neutral Good","description":"","suggested_environments":"","armor_class":"15 (Studded Leather Armor)","hit_points":"38 (7d8 + 7) [roll:7d8+7]","strength":"12","dexterity":"17","constitution":"13","intelligence":"12","wisdom":"14","charisma":"12","base_movement_units":"","base_movement_in_ft":"35","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"35","climb_movement_in_ft":"35","senses":"Darkvision 60', Passive Perception 15","skills":"Animal Handling +5, Athletics +4, Perception +5, Stealth +6, Survival +5","saving_throws":"Strength +4, Dexterity +6","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","spellcasting":"[p][b][i]Spellcasting[\/i][\/b]. Neville can is a spellcaster with Wisdom is his spellcasting ability (spell save DC 13, spell attack bonus +5). He as the following ranger spells prepared: [\/p]\r\n- At will: [i]Speak with Animals[\/i]\r\n- 1st-level (4 slots): [i]Disguise Self[\/i], [i]Ensnaring Strike[\/i], [i]Fog Cloud[\/i]\r\n- 2nd-level (2 slots): [i]Pass without Trace[\/i], [i]Rope Trick[\/i], [i]Spike Growth[\/i]","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[p][b][i]Dread Ambusher[\/i][\/b]. Neville has a +2 bonus to initiative rolls. He also has the following benefits during the first round of combat: [\/p]\r\n- His walking speed is increased by 10', which lasts until the end of his turn.\r\n- If he makes an attack on his turn, he can make one additional attack as part of that action. If that attack hits, the target takes an additional 4 (1d8) damage.\r\n[p][b][i]Favored Foe (3\/Day)[\/i][\/b]. When Neville hits a creature with an attack roll, he can mark the target as his favored enemy for 1 minute, or until he loses his concentration. The first time on each of his turns that he hits the favored enemy & deals damage to it, including when he marks it, he can increase that damage by 3 (1d6). [\/p]\r\n[p][b][i]Hidden in Shadow[\/i][\/b]. When in darkness, Neville is invisible to any creature that relies on darkvision to see him in that darkness. [\/p]","actions":"[p][b][i]Multiattack[\/i][\/b]. The Neville makes two attacks, using Shortsword & Longbow in any combination. [\/p]\r\n[p][b][i]Shortsword[\/i][\/b]. [i]Melee Weapon Attack[\/i]: +6 to hit, reach 5', one target. [i]Hit[\/i]: 6 (1d6 + 3) Piercing damage. [\/p]\r\n[p][b][i]Longbow[\/i][\/b]. [i]Ranged Weapon Attack[\/i]: +8 to hit, range 150'\/600', one target. [i]Hit[\/i]: 7 (1d8 + 3) Piercing damage. [\/p]","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"","source":"","tags":"neville, hrodgarsen, norville, roger, shaggy, ranger, ","isShared":"on","templateId":"2991","blockId":"1538702","world":"530aafb2-caa4-4d5e-af66-d2ddc6ec6d27","folder":"29176"}