{"name":"Goblin Shaman","challenge_rating":"2","xp":"","types":"Monstrosity","pb":"","size":"Small","sizer":"NONE","languages":"Common, Goblin, Druidic","alignment":"neutral evil","description":"[b]Harvesting:[\/b] Quiver, Iron Arrows (1d10), Common Soul","suggested_environments":"","armor_class":"12 (16 with oakflesh)","hit_points":"21 (6d6) [roll:6d6]","strength":"7","dexterity":"14","constitution":"10","intelligence":"10","wisdom":"15","charisma":"12","base_movement_units":"","base_movement_in_ft":"30","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"darkvision 60 ft., passive Perception 12","skills":"Animal Handling +4, Medicine +4, Persuasion +3, Stealth +4","saving_throws":"Wisdom +4, Charisma +3","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","spellcasting":"The goblin is a 6th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared:\r\n\r\n[h3]Cantrips (at will)[\/h3]\r\n@[Magic Stone](spell:ce35250f-5114-42b9-9fe3-7d7cf6f0ddf7), @[Mold Earth](spell:1b53979d-e7b2-4c8f-87ed-369d11752729), @[Shillelagh](spell:df643373-d1c6-4bd9-a075-d3d319ac2a59)\r\n\r\n[h3]1st-level (4 slots)[\/h3]\r\n@[Entangle](spell:050544bf-5c44-4b48-b359-231ca5f333d9), @[Fast Healing](spell:2a2acfb1-9752-457a-8915-ca36e7f61a15), @[Snare](spell:dd65978a-d436-4c30-a377-2889f99b0cfc)\r\n\r\n[h3]2nd-level (3 slots)[\/h3]\r\n@[Beast Sense](spell:94aacdfd-4bb8-450e-b60b-3ac90cac2edc), @[Oakflesh](spell:36e4de97-7edd-49f9-b602-8b8a37ca7c8f)\r\n\r\n[h3]3rd-level (3 slots)[\/h3]\r\n@[Dispel Magic](spell:14cf4d7c-de1b-44b8-99bd-6550b81139dd), @[Flame Arrows](spell:d2ee2d81-5417-48e6-b96b-f39b20b7ce21)","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[b]Nimble Escape.[\/b] The goblin can take the Disengage or Hide action as a bonus action on each of its turns.\r\n\r\n[b]Small Fighter.[\/b] Any weapon that has the Light property also has the Finesse property when used by this creature.","actions":"[b]Quarterstaff.[\/b] Melee Weapon Attack: +0 to hit, (+4 to hit with shillelagh) reach 5 ft., one target. Hit: 1 (1d6-2) bludgeoning damage, or 2 (1d8-2) bludgeoning damage if used with two hands, or 6 (1d8+2) with shillelagh.\r\n\r\n[b]Hunting Bow.[\/b] Ranged Weapon Attack: +4 to hit, range 80\/320 ft., one target. Hit: 5 (1d6+2) piercing damage.","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"6263996","source":"","tags":"Monstrosity, CR 2","isShared":"on","templateId":"2991","blockId":"1509133","world":"f4f8efb5-511a-4465-a937-ff6eb7572bd9","folder":"31473"}