{"name":"Werebeast","challenge_rating":"6","xp":"","types":"Monstrosity","pb":"","size":"Large","sizer":"NONE","languages":"Common (cannot speak in Beast Form)","alignment":"Chaotic Evil","description":"[b]Harvesting:[\/b] [blocklink:1479346], [blocklink:1480164], Werebeast Hide, Black Soul","suggested_environments":"","armor_class":"15 (natural armour)","hit_points":"152 (16d10 + 64) [roll:16d10+64]","strength":"20","dexterity":"10","constitution":"18","intelligence":"11","wisdom":"14","charisma":"14","base_movement_units":"","base_movement_in_ft":"50","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"darkvision 120 ft,. passive Perception 18","skills":"Perception +8, Athletics +8","saving_throws":"Strength +8, Constitution +7","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"Bludgeoning, Piercing, and Slashing from non-magical attacks not made with silver weapons","condition_immunities":"Disease","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[b]Keen Senses.[\/b] The werebeast has advantage on Wisdom (Perception) checks.\r\n\r\n[b]Hunter.[\/b] The werebeast rolls attacks with advantage against creatures who are frightened by it.\r\n\r\n[b]Charge.[\/b] If the werebeast moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 7 (2d6) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.","actions":"[b]Multiattack.[\/b] The werebeast makes up to two attacks: one with its gore, or two with its claws. (This does not stack with extra attack.)\r\n\r\n[b]Gore.[\/b] Melee Weapon Attack: +8 to hit, reach 5 ft, one target. Hit: (2d10 + 5) piercing damage. If the target is a humanoid, it must succeed on a DC 14 Constitution saving throw or be cursed with werebeast lycanthropy.\r\n\r\n[b]Claws[\/b]. Melee Weapon Attack: +8 to hit, reach 5 ft, one target. Hit: (2d4 + 5) slashing damage.\r\n\r\n[b]Roar.[\/b] Uses its action to roar, forcing each creature of your choice within 30 feet of it to make the Wisdom saving throw (DC equal to 12 + Charisma modifier). On a failed save, a target becomes frightened for 1 minute. If the frightened target takes any damage, it can repeat the saving throw, ending the effect on itself on a success.","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"6253059","source":"","tags":"Monstrosity, CR 6","isShared":"on","templateId":"2991","blockId":"1508107","world":"f4f8efb5-511a-4465-a937-ff6eb7572bd9","folder":"31473"}