{"name":"Santa's Reindeer","challenge_rating":"3","xp":"","types":"Beast","pb":"2","size":"Huge","sizer":"NONE","languages":"Understands Common, Elvish, and Sylvain but can't Speak","alignment":"","description":"","suggested_environments":"","armor_class":"15","hit_points":"51 (6d12+12)","strength":"19","dexterity":"16","constitution":"14","intelligence":"7","wisdom":"14","charisma":"10","base_movement_units":"","base_movement_in_ft":"60","fly_movement_in_ft":"60","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","can_hover":"1","senses":"[p]Dark Vision 120'[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","skills":"[p]Perception +4[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","saving_throws":"","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"Cold","condition_immunities":"","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[p][b]Charge[\/b]. If the reindeer moves at least 20 ft straight towards a target and hits with a Ram attack, it does an extra 9 (2d8) piercing damage. If it's a creature, it must make a DC 15 Strength save or be knocked prone.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","actions":"[p][b]Ram[\/b]. Melee Weapon Attack: +6 to hit, Reach 10 ft, One target 2d8+4 (13) Bludgeoning Damage[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","bonus_actions":"[p][b]Trample[\/b]. Melee Weapon Attack: +6 to hit, Reach 5 ft against One prone target 2d10+4 (14) Bludgeoning Damage[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"6095629","source":"","tags":"","isShared":"on","templateId":"2991","blockId":"1489276","world":"6522b992-389d-4db0-996b-96539c3fc1e6","folder":"33332"}