{"name":"Ghost Squid","challenge_rating":"1","xp":"","types":"Beast","pb":"+2","size":"Tiny","sizer":"NONE","languages":"Understands Common and Aquan but can't speak them","alignment":"","description":"","suggested_environments":"","armor_class":"15 (natural armor)","hit_points":"14 (4d4 + 6)","strength":"6","dexterity":"14","constitution":"16","intelligence":"4","wisdom":"8","charisma":"12","base_movement_units":"ft","base_movement_in_ft":"0","fly_movement_in_ft":"30","burrow_movement_in_ft":"","swim_movement_in_ft":"60","climb_movement_in_ft":"","can_hover":"1","senses":"Darkvision 60 ft., Passive Perception 9","skills":"","saving_throws":"Stealth +4, Performance +3","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[b][i]Amphibious.[\/i][\/b] The Ghost Squid can breathe air and water.\r\n\r\n[i][b]Unbreakable Bond.[\/b] [\/i]If the Ghost Squid is another beings familiar, it gains an amount of max HP equal to that beings level\/CR.","actions":"[b][i]Bump. [\/i][\/b][i]Melee Weapon Attack:[\/i] +5 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.\r\n\r\n[i][b]Puff Up (Recharge on Long Rest).[\/b] [\/i]The Ghost squid puffs up its body until it's body becomes a large sized inflated sphere. While this transformation is active, the Ghost Squid gains an amount of temp HP equal to its (or it's owner if a familiar) at the beginning of it (or it's owners) turn. This transformation lasts for up to 1 minuite.","bonus_actions":"[i][b]Swallow.[\/b] [\/i]Can only be used while [i]Puff Up [\/i]is active. The Ghost Squid may harmlessly swallow an ally size medium or less in order to protect them from damage, which is absorbed by the Ghost Squid.","reactions":"[i][b]Protector.[\/b] [\/i]When a creature makes an attack against the Ghost Squid's ally while it's within 5ft of it, the Ghost Squid grants a +2 bonus to the ally's AC.\r\n\r\n[i][b]Ink Jet (Recharge 4-6).[\/b] [\/i]When the Ghost Squid becomes the target of an attack or makes a dexterity saving throw against an attack, it creates a small blast of black ink, causing a roll to hit to have disadvantage or it's dex save to have advantage.","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"","source":"","tags":"","templateId":"2991","blockId":"1431693","world":"9b653e97-b2b0-4709-8f06-8334c42250be","folder":"28937","isShared":"on"}