{"name":"Abi-Dalzim's Horrid Wilting","level":"8-level","school":"Necromancy","classes":"Sorcerer, Wizard","castingtime":"1 action","range":"120 feet","duration":"1 round","components":"Verbal, Somatic, Material","materials":" (a fistful of fine sand and a drop of blood)","description":"You shrivel and decay every living thing within a 30-foot cube you can see within range, sucking the life away until the targets crumble to dust. Each creature in the area must make a Constitution saving throw. On a failure, the target takes 12d8 necrotic damage, has its speed halved and has disadvantage on all of its attack rolls and ability checks until the end of its next turn. On a success, it takes half as much damage and suffers no other effects.\r\n\r\nConstructs and undead automatically succeed on this saving throw, while plants have disadvantage. Anything reduced to 0 hit points while under the spell's effect crumbles to dust.\r\n\r\n","higherlevels":"","source":"Replacement Series","tabledata":"","tags":"Sorcerer, Wizard, l8, Necromancy","isShared":"on","templateId":"19","blockId":"1296622","world":"acdafd49-e6f1-4eea-9a9e-0550946d0a98","folder":"22974"}