{"name":"Zephyr Strike","level":"1-level","school":"Transmutation","classes":"Fluxxer, Vujinn'ka","castingtime":"1 Bonus Action","range":"Self","duration":"Up to 1 minute","components":"V","materials":"","concentration":"1","description":"You move like the wind. For the duration, your movement doesn\u2019t provoke opportunity attacks.\r\n[br]\r\n[br]\r\nOnce before the spell ends, you can give yourself advantage on one weapon attack roll on your turn. That attack deals an extra 1d8 force damage on a hit. Whether you hit or miss, your walking speed increases by 30 feet until the end of that turn.\r\n[br]","higherlevels":"","source":"","tabledata":"","tags":"Spell","templateId":"19","blockId":"1240127","world":"f7170b3a-aa4d-4b6e-9dbf-8427c005b72e","folder":"21422","isShared":"on"}