{"name":"Swashbuckler","cr":"3","types":"Humanoid","size":"Medium","languages":"Any One Language (Usually Common)","alignment":"Any Non-lawful","description":"","suggestedenvironment":"","ac":"17 (Leather armour)","hitpoints":"66 ([roll:12d8+12])","strength":"12","dexterity":"18","constitution":"12","intelligence":"14","wisdom":"11","charisma":"15","movement":"30","fly":"","hover":"","burrow":"","swim":"","climb":"","senses":"Passive Perception 10","skills":"Acrobatics +8, Athletics +5, Persuasion +6","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b]Lightfooted:[\/b] The swashbuckler can take the Dash or Disengage action as a bonus action on each of its turns.\r\n\r\n[b]Suave Defense:[\/b] While the swashbuckler is wearing light or no armour and wielding no shield, its AC includes its Charisma modifier. ","actions":"[b]Multiattack:[\/b] The swashbuckler makes three attacks: one with a dagger and two with its rapier.\r\n\r\n[b]Dagger:[\/b] Melee or Ranged Weapon Attack: [roll:1d20+6] to hit, reach 5 ft. or range 20\/60 ft., one target. Hit: 6 ([roll:1d4+4]) piercing damage.\r\n\r\n[b]Rapier:[\/b] Melee Weapon Attack: [roll:1d20+6] to hit, reach 5 ft., one target. Hit: 8 ([roll:1d8+4]) piercing damage. ","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"","templateId":"21","blockId":"119453","isShared":"1"}