{"name":"Brass Pigeon","cr":"1\/4","types":"Construct","size":"Tiny","languages":"","alignment":"Neutral","description":"A tiny automata created to resemble a Pigeon. It is primarily made of brass and iron. It is powered by an alchemical fire stone.","suggestedenvironment":"","ac":"10","hitpoints":"2d4","strength":"1","dexterity":"14","constitution":"10","intelligence":"5","wisdom":"1","charisma":"6","movement":"5","fly":"30","hover":"0","burrow":"","swim":"","climb":"","senses":"Passive 10","skills":"","savingthrows":"","damagevulnerabilities":"Acid","damageresistances":"Fire","damageimmunities":"Pcyonics","conditionimmunities":"Charmed, exhaustion, paralyzed, petrified, poisoned","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[p] The Pigeon is a construct and does not require; sleep, food, or water.[\/p]\r\n[p]Immutable Form; The Pigeon is immune to spells that would alter its form.[\/p]","actions":"[p]Peck: Melee Weapon Attack: +3 to hit, reach 5ft., one target Hit: 1d4 Piecing Damage[\/p]\r\n[p]Flyby: Opportunity attacks cannot be made against the pigeon when it flies out of Enemy range[\/p]\r\n[p]Explode (1): May use an action to self destruct. The explosion has a 5ft radius, all creatures within range must make a DC13 Dex save. On a success the creature takes Half Damage, on a fail the creature takes 1d10 fire damage. The pigeon is obliterated after this action is taken.[\/p]\r\n[p]Meltdown: When the pigeon is reduced to 0 hit points roll a percentile. The pigeon has a 20% chance of exploding.[\/p]","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"Construct, Brass Pigeon, bird","isShared":"1","templateId":"21","blockId":"101045"}